2017 → 2020 · platform redesign · amboss

Redesign of platform

Complete redesign cycle: better experience, cleaner interface, improved system design, and updated mobile flows. On top of that, colleagues from other teams rewrote the backend and frontend.

null
  • my role
    Product designer
  • company
    AMBOSS
  • team
    Started with 8-10 people, finished with 80.
  • problem
    Our platform’s look and feel is outdated, and we can’t move forward with what we have.
  • solution
    Provide up-to-date experiences and interface and deliver it all to developers.
  • live link
    Link to the product

Preface

From the outset, the most urgent problem we faced was entering a foreign market with an outdated platform design. Our challenge was not only to redraw the interface and upgrade the UX, but also develop a maintainable codebase as the previous version was outdated and could not support new features. Added difficulties included: time and human resource constraints, two unique platforms (German and US markets), multiple mobile-unfriendly apps (8), and a lack of experience within our team regarding agile practices, product management, and mobile design best practices. Looking back on it, I can see that we wouldn’t have been able to finish this project without hiring new people and constantly revising the way we worked together and implemented new tools.

Old AMBOSS custom session design

Setting

The platform consists of a couple of tools used for studying as well as other tools that allow clinical workers to quickly find answers to their clinical questions. Sounds easy enough, right? We wanted to improve the user experience for each and every tool, so initial research was helpful in allowing each feature to take shape.

Platform amount of tools

Mapping out first concepts

After initial research and brainstorms were completed by our team lead and C-suite, we hired a UI designer who started painting out the wireframes. I supported the apps team, where we thought we could quickly make big progress and test the outcomes. At some point, however, we realized that we also needed to take some radical steps: completing the necessary coding before applying my prepared designs. At that point, I began to paint out our shop experiences for another team.

Mapping first concepts for next design

System & User testing

We started to create some meaningful first components and system designs, where each member contributed some elements from our individual projects. At that point in time we didn’t have a user researcher (try to imagine), so we hired one to test our first proposals.

System design& user testing first drafts

Big deal happens

On the other side, we were learning how to work among a larger number of teams and effectively communicate between projects. At that point, we were reforming our design team and hiring more people to join those teams. Challenges we faced:
- being short on time
- constantly delivering redesigned components
- crafting better experiences while still delivering
- adapting to changes in scope and specifications

Comparison before and after for amboss

Hifies and new experiences

We recreated the experience of signing up and logging for users in our new market, “Rest of World” (non-US, non-Germany). At that time, I reshaped the style of our illustrations. Later on, we also completely rebuilt our platform’s performance analysis page, because the previous version was not understood by our users. Furthermore, we redesigned our dashboard for different user groups. Powering all of these changes were the insights we gathered from user research and platform experiments. The changes were later marketed, with my assistance, through several marketing campaigns to raise awareness and encourage adoption.

Pieces of hifies

Lessons learned and next steps

Despite all of the above we were able to ship a new platform in around two and a half years. Our section hired around 70 people during this time, ranging from devs and designers to top leadership, who I collaborated with in helping to shape our workflows. As a team, we learned how to work on a really fast growing project, and we also refined our design skills. The amount of experience we gained can not be put into numbers. And since we could make progress a lot more quickly after establishing teams and workflows, our teams continued to dive deep into different parts of the platform. My next contributions were oriented toward student-focused parts of the platform, where we improved and implemented features like ‘Custom study plans‘.

Team photos